SlimeRainBar (false) show progress bar during a slime rain (experimental feature). HealthBarFXChipNumbers (false) display damage dealt on the bar. HealthBarFXChipSpeed (0.5) speed that chip damage visual drains. HealthBarFXChipWaitTime (60) length of time before draining the chip bar. HealthBarFXChip (true) show the amount of damage dealt over a period of time as a separate bar. HealthBarFXShakeIntensity (2) how much to shake the bar by. HealthBarFXShakeHorizontal (0.5) allow shaking horizontally, which may look messy. Based on the Boss Health Bars mod, but with my own twist on it because why not. Barack Obama Ross' one has more customisation, whereas this one is more silly effects. HealthBarFXShake (false) enable shaking when a boss takes damage. Tmodloader for terraria 1.3.2 how to Tmodloader for terraria 1.3.2 mod Tmodloader for terraria 1.3.2 update There are numerous forums devoted to the discussion of those modifications (as well as those exist for the official updates), so you can learn of advantages and problems of mods you’re interested in easily. 1 Yet Another Boss Health Bar v1.3.2, for tModLoader v0.10.1.4 (This is not Boss Health Bars) What's the difference between this and Boss Health Bars Preference mostly. Simply update Terraria to 1.4 and install tModLoader on Steam You can play vanilla Terraria and TML alongside each other tModLoader through Steam is treated as a separate game. HealthBarUIFadeHover (0.5) transparency of health bars when moused over. HealthBarUIFadeTime (30) number of frames to fade in/out. HealthBarUIScreenLength (0.5) width of the health bar relative to the screen size. HealthBarUIMaxStackSize (0.15) amount of the screen that is allowed to be taken by boss health bars. HealthBarUIDefaultAlpha (1.0) default transparency of drawn bars from 0 (fully transparent) to 1 (opaque). HealthBarUIStackOffset (6) pixel distance between each bar when multiple bosses are present. HealthBarUIScreenOffset (16) pixel distance from the bottom of the screen to draw from. HealthBarDrawDistance (5000) maximum distance away from a boss health bars will be drawn for. tModLoader is an application programming interface (API) for the popular sandbox game Terraria. SmallHealthBars (false) force all health bars to use the small frame. Third-party dedicated servers should also now finally work, using the modpath option in the server config file.Įdit: One more thing.ShowBossHealthBars (true) enable health bars. PC/Console/Mobile/tModLoader/tModLoader 1.3-Legacy-Only Content: This information applies only to the PC, Console, Mobile, tModLoader, and tModLoader Legacy. This update also brings a few miscellaneous hooks, fixes some annoying bugs (Thorium worlds should now have no problem generating), and even has a few hooks for 1.3.2.1 features. Added support for alternate ModNPC texturesįirst of all, sorry for how long it took to update to 1.3.2.1 I've had frustratingly little free time for the entire week.Īnyways, this update brings the much-awaited biome hooks! It should now be fully possible to create your own biomes, ranging from small things such as granite to more large-scale things such as the corruption. Fixed world generation bugs involving modded tiles Fixed bug where music boxes cannot record custom music Disabled buggy hotbar scrolling during auto select Added modpath option for dedicated server config Added ModifyZoom and ModifyScreenPosition hooks Added clientClone, SyncPlayer, and SendClientChanges hooks for ModPlayer Added PostDrawInterface, PostDrawFullscreenMap, and PostUpdateInput hooks Added support for custom saplings, trees, palm trees, and cacti tModLoader (TML) is a free program which allows playing Terraria with mods. Added support for custom water and waterfall styles
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